Learn to play backgammon on line games, explore your strategy options and find the best virtual backgammon rooms and payouts. Not only in the Orient Backgammon is one of the popular classic board game. Sent with their own stones to jump over the tips an d prongs into his own HOME. A Beginner's Guide to Learning the Game, Rules, Board, Pieces, and Strategy to Win at Backgammon. Autor: Chad Bomberger; Sprecher: John Shelton.
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Two of Black's men off the board in one throw, and you have closed three of the re-entry points at the same time.
If Black fails to get his two men re-entered on his next throw you should instantly double him, and if he is wise he will refuse your double and pay up, as his position is very adverse.
If your throw is double 4, you have many choices open to you. If your policy is to run, then move your two runners and on again If your choice is to block Black's runners then you would move and the same men on again to make your 5 point.
Try all these moves on your own board. If your throw is double 3, you have another perfect throw. If run is your policy you would move your two runners to the black bar point, This however would be a waste for a double 3 which is one of the best blockading doubles.
If Black has not split his back men you would play two men , and two men , as in diagram. However, when Black has split his runners, your blot on 8 would be too vulnerable to risk this move.
Far better in these circumstances to play to hit his blot, and both to make your vital 5 point and to reduce his chances of re-entry. A sharp reverse for Black, but not quite good enough for you to double him.
At this stage of the game you would only double him if you have knocked two of his men off the board. If your throw is double 2, you again have a throw that is too valuable to waste on running with your runners.
You could use it to make your 9 point moving two men , but it is probably best to move as in diagram to make your 4 point, two men , and two men to your 11 point, If your throw is double 1, there are only two moves worth considering.
If Black has not split his back men you play two men , and two men to gain control of the three most important points. If the checker lands on an empty point or one which other of his checkers are present, that move is finished, and the player must now use the other die to move.
It is important to note that if a player has a valid move available, he must move, and cannot pass. When a checker is sent to the bar, the player whose checker it is must bring it back into the game before making any other moves.
For example, if a player is on the bar and rolls a 3 and a 5, the point or point must be a valid play; otherwise, he loses his turn even if other moves are available to him.
The goal of the game is to escape the board by bearing off. Before a player can start to bear-off, he must first have all 15 of his checkers in his home board.
At this point, the player can begin removing checkers from the board To do this, the player rolls his dice. Then the player can remove a checker from the board which is on the corresponding point.
For example, if the player rolls a 4 and a 2, he can remove one checker each from any of the ones he has on his 2-point and 4-point.
The player is under no obligation to remove a checker, if he has any other valid moves. To make this a bit clearer, imagine a player has three checkers left.
He has two checkers on the 2-point, and one on the 4-point The player rolls a 2 and a 5. In this situation, he can choose to make his moves in one of two ways.
Alternatively, the player may choose to move the checker from his 4-point two spaces to the 2-point and then bear off one of the three checkers on the 2-point since these checkers now occupy the highest remaining point.
What are some other things you should be aware of when it comes to backgammon strategy? Balance Sound backgammon strategy dictates that you want your pieces spread evenly around the board.
Building Early Taking the five, four and seven points early is great for two reasons and one of the key aims when it comes to backgammon strategy.
Written by Irene Jones: Backgammon columnist. Visit Site Play Now. Priming is a backgammon strategy that involves making a "prime," or connected series of made points along the board.
Many experts consider this the essential strategy when trying to learn how to win at backgammon. By creating four made points in a row, you form a wall that your opponent cannot get past without rolling a five or six.
Priming is most effective when combined with the blitz, which is referred to as the "two-way forward" attack. The blitz puts your opponent's checkers on the bar, and the prime makes sure that coming off of the bar is very difficult, resulting in many wasted dice rolls for your opponent.
The backgame is generally used only to salvage a game wherein a player is already significantly behind; using a backgame as an initial strategy is usually unsuccessful.
For example, a player may position all of her blots in such a way that her opponent must roll a 2 in order to hit one, reducing the probability that any blot will be hit.
Skip to content Facebook Twitter. Embrace the golden rule of backgammon: make sure you never take the dice personally.
Everybody does, and everyone gets bad rolls. About Our Horse Lucky Piece Supply Missions Mastery Box 0.
Mastery Missions Supply Lucky Piece Our Horse About Instagram Twitter Facebook Box 0. Share The Love. In Brief: The motor of backgammon is the dice, but the luck of the roll has little to do with winning games.
Credits: Ross Gordon Backgammon Expert and Instructor Jason Schwartzman True Editor. Memorize the setup.